Rumors is designed for both Game Masters and Players. Players are guided carefully through the process of character creation, using the archetypes provided. Hardback pages, plus character sheets US ISBN Four Years ago, almost to the day, we Kult fans were dealt a fatal. Rumours (Kult) by Gunilla Johnson at – ISBN – ISBN – 7 Cercle – – Hardcover.

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The further the character strays away from the zero point, the more sociopathic, strange or eccentric he becomes, as he sheds his human quirks and viewpoints and becomes more inhuman.

From Wikipedia, the free encyclopedia. The closer to equilibrium the character is, the more he is anchored in everyday human reality and the harder it is for the character to see through the veil of The Illusion to the true reality beneath. No one is perfect, no one is innocent. Effectively, they escape the prison and become gods. Kult Cover for Kult: Each Archon or Death Angel represents a value, group or an action aid organisations, child abusemafia, apathy, judicial systems, etc. This book offers Game Masters some basic tools to run a game session.

The game concept relies on there being several realities that may appear when the Illusion shatters: Both currently out of print, though copies can be purchased through secondary and specialized markets. In Sweden, Kult has been noted by the general press several times, and in the Kult core rules was quoted in a motion in the Parliament of Sweden. Because these spells have very long casting times up to several dayshighly specific and exacting verbal, material and somatic requirements, and can only be cast inside the sorcerer’s consecrated temple, these spells are actually more like quasi-religious rituals.

Kult (role-playing game)

Home Recent Additions Welcome Wiki. The third English edition of Kult had two English books released in print form: A Kult character can have positive or negative mental balance affected by traumata, influence from creatures or places, or by advantages and disadvantages.


By using this site, you agree to the Terms of Use and Privacy Policy. One of the more central elements of the game is that the Demiurge has disappeared since just before the 20th century, and since then Astaroth, the Archons and the Death Angels have been struggling uklt power.

In the absence of this Demiurge, sinister forces plot to keep us from realizing the truth, or even to plunge the world into an apocalyptic war to restore humanity’s ignorance and blind faith in the divine order.

We are warriors and priests, servant and masters.

The Archons and Death Angels have various creatures and cults thereby the name of the game to do their bidding and promote their values. No Web Links Found.

Kult (role-playing game) – Wikipedia

We are voices of hope in rumourd world shrouded in despair. We are the heroes of the game. The notion of an originally divine mankind being held captive by sinister forces is borrowed from gnosticism. Many entities have vanished since, and the Illusion has been weakened.

Views Read Edit View history. Periodical Articles Podcast Episodes. GeekGold Bonus for All Supporters at year’s end: Kult “Rumours” Average Rating: We may not necessarily be good people.

Kult “Rumours” | House Rules | Forum | BoardGameGeek

They won’t stop us that easily. You can help by adding to it. The cosmological backdrop of Kult is largely based on the Tree of lifethe Sephirot and the Qliphoth. Saints and sinners all.

The further from this balance point zero the character’s Mental Balance gets, the more easily rumohrs or she will become emotionally and mentally unbalanced by shocking events.

Players are guided carefully through the process of character creation, using the archetypes provided, skills, advantages and disadvantages. Currently, Kult is licensed by Helmgast.


A Kickstarter campaign funded a new edition of the game, entitled ‘Kult: Contemporary role-playing games Horror role-playing games Swedish role-playing games Role-playing games introduced in More Information Edit History. Andreas Hammer allegedly played Kult the week prior to his disappearance. Kult’s magic system is largely drawn on the same real-world occult belief systems as some modern magick societies.

This page does not exist. It is balanced with the Kut and his Archons on one side and Astaroth and his Death Angels on the other. The Mutant Chronicles universe created by Nils Gulliksson and Michael Stenmark its spin-offs rumour creatures such as Nepharites and Razides which appear in the game.

Characters with a very high or very low Mental Balance will start to involuntarily manifest outward physical signs of their ascent or descent; they become either detached saints or Children of the Night. For some, madness is only a refuge from a harsh reality. I supported becauseā€¦ “this is where all my herd nomies hang out.

Kult was originally published by the company Target Games in as a Swedish role-playing game, and has later been translated into several other languages. Normal characters usually have skill ranges of 3 to 20; to succeed rkmours a skill roll, the player needs to roll equal or below his character’s skill. Please select a support frequency. You can edit this page to create it. Divinity Lostan edition not based on previous rulesets, bringing forward the “now” of the setting from the s to the present.

Core Rules min needed to play. Recommended for mature players only. This section needs expansion.